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Eve online sensor overlay
Eve online sensor overlay






eve online sensor overlay

We have, in conjunction with Team Superfriends and as a side-effect of other work, made it harder to rapidly determine exactly what classes of site are present in a given system.ĮVE Online: Odyssey is scheduled for deployment on Tuesday, June 2nd, 2013. We've changed the way that information about new sites appearing in a system can be accessed, which is particularly relevant in wormhole space. We have, for example, changed the gate-jump process to include an extra, non-blocking step: the overlay running a quick scan sweep in the new system to give you a glimpse of what might be hiding in deep space. In order to integrate this functionality smoothly into the existing tools, we've made a number of decisions that change elements of EVE. Application of the Public Acquisition Overlay Sunday 4th December 2022 at. The Show Info of the Covert Ops Cloaking Device II Blueprint is now sporting the T2 overlay correctly. 07:00 PM - 12:00 AM: NEW YEAR Eve Celebration with Guruji Maharaj: 01:00. Part of this will include the new probe changes as well as some other things. specifically Tracking Links and Remote Sensor Boosters. This also comes with some other changes to the game to help integrate the new functionality. What started as a stop-gap measure back in early 2016 to bring the SaraShawa Overview up-to-date for 118.6, snowballed into a complete re-write of the. 40 ships in total will be undergoing a significant revamp to help mix things up in the universal fight for supremacy.Īlong with the new ship revamps, CCP will be making some changes to the sensor overlay to improve exploration and make scanning more user-friendly. This overview pack for EVE Online was created to provide a generalized, user-friendly, 6-Tab Overview, ready to use as-is with room to be tailored as needed. The new sensor overlay looks more like a compass in space, it but the compass shows you where everything is, From corporation bookmarks to exploration sites. On the eve of the expansion’s release, CCP has rolled out a pair of new dev blogs to detail changes to the sensor overlay along with a number of revamps for EVE’s ships. My cursory attempts to explore did result in the discovery of what appeared to be one of the Terran ships as seen in the new cinematic EVE video, so this suggests some tectonic shifts in the underlying lore of EVE Online.EVE Online is poised to launch its 19th free expansion tomorrow with the deployment of Odyssey. Their untold riches are almost within your grasp, but you will need to earn the right to usurp these treasures.” You will discover ancient relics and remnants of long forgotten civilizations previously concealed from the prying eyes and covetous hands of capsuleers. “No corner of space is now safe from your scrutiny. However, the expansion website does offer this teaser: It was just me saying for the hundredth time, in as brief a way as possible, that I think instead of making small changes to our current UI, we should get a brand new, 'from the ground up' UI with the features I described, where small changes, like this, would be extremely easy and handled by a. But beyond that, if CCP told us what there was to discover, it would ruin the central conceit of the Odyssey expansion. Get right out of here, calling me obtuse. Of course, there is the new hacking mini-game, which suggests an interesting new approach to in-game content design. If the system should be able to adjust the worker support online, immediately, and in a context-sensitive way, then we are in need of a tracking and sensor. Players are making money building for ‘Minecraft’. Overwolf is developing the holy grail of frameworks for UGC for both publishers and in-game creators. The directional scanner interface remains untouched.Īs for the actual exploration content, it is difficult to judge exactly what is out there – but that's kind of the point. Overwolf will pay out 29M to mod and app creators in 2021. Long-time New Eden explorers will certainly welcome the polish and refinement to the existing exploration interface, but the new visual elements and some nice quality of life tweaks aside, the core interface still relies on dull-but-functional spreadsheets to display the information efficiently. It is an appealing experience, adding to the sense of wonder as you undock by drawing your attention to the stars with a sweeping digital gesture as if to say, 'look at all this. The all-encompassing visual sensor sweep is beguiling as it floats across the field of view highlighting distant points of interest in 3D space. The radial menu is slick and has a nice feel to it, although its application and usefulness will require more development time and a period of acclimatisation before I can pass fair judgement. I have played with both on the Singularity test server and I don't mind admitting they make me smile. In the continued updating of EVE's venerable UI, both of these elements contribute to creating a more tactile and stimulating way of interacting with the game client.








Eve online sensor overlay